Nicolas Richalets image was the basis for the low poly version of the arch with a limited amount of time we were to model, texture and import into UDK.
http://showmedesign.s3.amazonaws.com/wp-content/uploads/2012/03/adayinvalcour.jpg
while it looks like the reference image i did not get round to texturing it sufficiently.

again in udk i created a low poly version of the image to the left using the built in brushes and textures.
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