Thursday 31 October 2013

week 4 WORLD: 3D Studio Max Building ( Drill )

Nicolas Richalets image was the basis for the low poly version of the arch with a limited amount of time we were to model, texture and import into UDK. http://showmedesign.s3.amazonaws.com/wp-content/uploads/2012/03/adayinvalcour.jpg

while it looks like the reference image i did not get round to texturing it sufficiently. 

 again in udk i created a low poly version of the image to the left using the built in brushes and textures.

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