Wednesday 30 October 2013

week 4 WORLD: UDK Building from Reference ( Homework )

so we were tasked with recreating a scene using only the builder brushes in UDK

original by Weiye Yin using 3ds max (2004) http://franc.cgsociety.org/gallery/186489/

This is my first attempt at building a scene in the UDK without importing meshes from another source. the basic shapes were easy to model, though my alcoves are a bit shallow (can be hard to see)
textures let the piece down as it has none of the realism of the original



No comments:

Post a Comment