Thursday 10 October 2013

week 3

This will be a collection of work in progress (WIPS) or abandoned projects, which will hopefully demonstrate development of quality and polished 3d and art assets/pieces.

2nd Year game design
1st project Luggage from discworld
1 hr
 cell shaded chest
2.5hrs in the tongue and teeth have taken shape, cell shading (ink matte) didnt show it off very well so ive switched to clay.

teeth need to be sculpted better along with some feet as well as intricate detail such as locks, engravings and woodgrain.

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